I have done what I never imagined I would be able to do.
I opened 3ds MAX at the weekend and started to rig a character (add a skeleton to a model for animation purposes)
I found the interface to be a real pain, every thing is so hard to find and the way you control the bones is quite alien to me, having only used Blenders rigs before. I can see the potential that MAX has but wish they would do something about the user interface, it's just not user friendly enough and causes real problems to a smooth fast working process.
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