Wednesday, 9 March 2011

Hello and Welcome

Growing up, I played video games. Well I didn't just play them, I obsessed over them... a lot. It didn't matter if I was playing Asteroids on my ATARI 2600 or Manic Miner on the Commadore 64, for me it wasn't about completing the game as soon as I could, it was more about learning what made it tick.

When the opportunity arose to attend an art school dedicated games design, I jumped at it. In my spare time I self-taught myself how to do design, modeling, texturing and animation to learn how to make assets for games.

Most recently I have been producing elements for a horror game for my final major project at university. For this year long project I decided to undertake a great amount of self-learning. I have taken it upon myself to learn how to model in 3DS MAX, use the UNITY game development software to build the project and code in JavaScript as this is one of UNITYS powerful scripting languages. During my time at university I have acquired tremendous insight into product cycles, as well as team building and leadership skills.

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